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CLASH RP
CLASH RP2026
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Garry’s Mod servers knowledge base for CLASH RP community: detailed rules for gameplay, chat communication and admin usage. Each rule has a punishment description. Read the rules before playing to avoid bans.

Rule sections

Profession rules

Citizens

10.1

Citizens — Citizens include peaceful professions, merchants, and service workers. They may own property, run legal businesses, hire guards, and defend against immediate threats. They may not join wars, captures, mass raids, kidnappings, or organized crime unless explicitly permitted. Printer ownership and cooperation are defined by the profession.

Punishment: NonRP — ban 10 minutes → 30 minutes → 1 day; additional violations are punished separately.

Criminals

10.2

Criminals — Criminal professions may rob, kidnap, raid, and fight wars only within their profession permissions. Killing based only on group membership, openly conducting illegal activity in public, and using peaceful professions for criminal mechanics are prohibited. Criminals follow FearRP, NLR, raid, kidnapping, and public-area rules.

Punishment: NonRP — ban 10 minutes → 30 minutes → 1 day; damage and kills are punished separately.

Government employees

10.3

Government Employees — Government employees must maintain order, follow lawful superior orders, and use the minimum necessary force. Arrests, wanted status, searches, cuffs, tasers, and warrants require grounds under Section 2. Holding contraband, assisting criminals, and participating in crime are prohibited. Corruption requires explicit profession permission.

Punishment: NonRP — ban 10 minutes → 30 minutes → 1 day; FreeArrest, FreeWanted, FreeCuff and other violations are punished separately.

Mayor

10.4

Mayor — The Mayor commands government employees, creates laws, issues licenses, and declares curfew. Laws must be possible, public, and consistent with server rules. Legalizing contraband, removing basic rights, and creating laws for personal revenge are prohibited. Curfew requires an RP reason, lasts no more than 10 minutes, and has a 10-minute cooldown.

Punishment: Law removal or curfew cancellation and warning → ban 30 minutes → 1 day.

Donation professions

10.5

Donation Professions — Donation status does not override the rules or provide an advantage during admin sits. Profession abilities may be used only for their intended purpose and according to the server cooldown and profession conditions.

Punishment: NonRP — ban 10 minutes → 30 minutes → 1 day; ability abuse — warning → ban 10 minutes → 30 minutes.
10.6

Fortune Teller — May own printers and cooperate with citizens, criminals, or government employees, but may not join their wars or raids unless separately permitted. The ball requires player consent and an expired server cooldown. Repeated use on one player to interfere with RP is prohibited.

Punishment: Warning → ban 10 minutes → 30 minutes; participation in prohibited activity — NonRP.
10.7

Clown — May not own printers or participate in wars, raids, kidnappings, or organized cooperation with criminals or government employees. Entertainment does not permit RP interference, stalking, insults, provocation, or damage.

Punishment: NonRP — ban 10 minutes → 30 minutes → 1 day; damage and kills are punished separately.
10.8

Priest — May own printers but may not participate in criminal or government operations. The cross requires player consent and an expired server cooldown. The Priest selects one religion for the character’s life; religious actions may not be forced on players or used to interfere with RP.

Punishment: Warning → ban 10 minutes → 30 minutes; participation in prohibited activity — NonRP.